The three component parts that help us define a colour are hue, saturation and brightness
Yellow is yellow is yellow, right? Well, actually, no; there are many different colours we could refer to as yellow. Different shades or tints, saturations and hues are all possible while still being within the yellow part of the colour wheel. As a result, there are three primary component parts that help us define a colour:
01. Hue
This is the position on the colour wheel, and represents the base colour itself. This is typically referred to in degrees (around the colour wheel), so a yellow colour will appear between 50 and 60 degrees, with the perfect yellow appearing at 56 degrees. Green, meanwhile, appears at 120 degrees on the wheel at so on.
03. Brightness
This is how bright a colour is, typically expressed as a percentage between 0 and 100%. A yellow at 0% brightness will be black, while the same yellow hue and saturation at 100% brightness will be the full yellow colour.
Colour gamut
Colour gamut describes the range of potential colours a system can reproduceColour gamut is a way of describing the full range of potential colours a system can reproduce. It may surprise you to learn that the range of colours achievable in CMYK is different to that you can achieve with RGB . This is partially because of the nature of the two different systems, but also (in the real world at least) as a consequence of limitations in our technology - screens aren’t always capable of producing the same range of colours as each other, and pigments reflect light at a non-uniform rate as you reduce their saturation.
Colour perception
Finally, it’s worth looking at how different colours can affect the way we perceive other colours. A typical illustration of this features a mid-grey tone placed over a light grey background, and the same mid-grey tone shown over a dark grey background.
The apparent brightness of the mid-grey is altered according to the context in which you see it - a trick of the eye, working to make sense of its surroundings. Hues works in the same way as tones when placed adjacent to other colours, allowing you to create different effects using the same palette of colours.
No comments:
Post a Comment