Mock-ups were developed of the final pieces in order to promote a real-life context. In turn, showcasing how the final pieces would be formatted.
As the previous transparent labels were illegible, white labels were selected in order to develop contrast.
Studio Practice
Tuesday, 8 May 2018
Wednesday, 2 May 2018
Visuals for portfolio
- still mock ups were developed for social media/print portfolio pieces
- a video mock up was developed to showcase a professional finish, this could be evidenced through a digital portfolio/website.
Testing the design for mobile
Small alterations were made so that the website would be viable on a mobile. Although the main platform will be accessed via a computer, it is essential that there is mobile access, ensuring that all women can access the platform.
In the above example, the text was altered in order to visually mimic the website, ensuring continuity.
- Appropriate type size was added to the mobile device
- consistency was met with similarities being drawn from the website
- The bold colours were further implemented
Tuesday, 1 May 2018
Handing over my designs to an app developer-research
How to hire a programmer to make your ideas happen?
1. Reduce your big idea to “Version 1.0”.
Dream the big dream of everything your site/service/company might be some day, and write it all down.But then think of the bare minimum that would make you happy, and people would find useful. What are the three most essential features? What is the most essential feature?Call this Version 1.0. Save the rest for later. No need to even tell people about the rest unless they’re really really interested.A programmer is much more likely to say, “I can do that!” to this simple version.Your goal here is just to get Version 1.0 built. That, alone, will be a huge accomplishment. Everything below is describing only Version 1.0.
2. Write a simple overview of what it does.
Again, remember: only describe Version 1.0. Stop there. The big version is written down somewhere else.Leave off all details that the programmer doesn’t need to know.For example: If you want to sell videos, you don’t need to say what’s in the videos. Just “sell downloadable and streamable video files.” If you want the site to translate ancient Arabic poetry to Spanish to increase global tolerance, just say, “Translate paragraphs from Arabic to Spanish.”Be succinct. Programmers love that.Include people in a story, using the terms you use.For example: “A company creates an account, then creates a new project with a title and description. In the project, they upload multiple documents to be translated. Each document has a from-language, to-language, and a name. The system counts how many words are in each document. When the company marks the project as ready, it is announced to the translators. The announcement shows how many documents, how many words, and a price. The translator rejects or approves. They log in to translate the documents, one at a time, marking each finished when done, which sends the file back to the company for review.”
From this, the programmer will look for nouns and verbs, so start to think in those terms to help you communicate better. A programmer would see: Company, Project, Document, Translation, Translator, etc.
3. Write a detailed walk-through of every click.
Close your eyes and imagine yourself using the site.Describe every thing you can click on the first page.What happens when you click it? Exactly what did the system do? What happens next?Start to think in IF-THEN branches. For example: “If it’s a new user, it takes them to this welcome page.” “If they’ve been here before, it takes them to their account page.” “If it asks for a number, but they type a word, send them back to the same page but with a message.”In a text file, write down every thing you know this Version 1.0 needs to do. Every click. Every action. A long list of small simple things.
1. Reduce your big idea to “Version 1.0”.
Dream the big dream of everything your site/service/company might be some day, and write it all down.But then think of the bare minimum that would make you happy, and people would find useful. What are the three most essential features? What is the most essential feature?Call this Version 1.0. Save the rest for later. No need to even tell people about the rest unless they’re really really interested.A programmer is much more likely to say, “I can do that!” to this simple version.Your goal here is just to get Version 1.0 built. That, alone, will be a huge accomplishment. Everything below is describing only Version 1.0.
2. Write a simple overview of what it does.
Again, remember: only describe Version 1.0. Stop there. The big version is written down somewhere else.Leave off all details that the programmer doesn’t need to know.For example: If you want to sell videos, you don’t need to say what’s in the videos. Just “sell downloadable and streamable video files.” If you want the site to translate ancient Arabic poetry to Spanish to increase global tolerance, just say, “Translate paragraphs from Arabic to Spanish.”Be succinct. Programmers love that.Include people in a story, using the terms you use.For example: “A company creates an account, then creates a new project with a title and description. In the project, they upload multiple documents to be translated. Each document has a from-language, to-language, and a name. The system counts how many words are in each document. When the company marks the project as ready, it is announced to the translators. The announcement shows how many documents, how many words, and a price. The translator rejects or approves. They log in to translate the documents, one at a time, marking each finished when done, which sends the file back to the company for review.”
From this, the programmer will look for nouns and verbs, so start to think in those terms to help you communicate better. A programmer would see: Company, Project, Document, Translation, Translator, etc.
3. Write a detailed walk-through of every click.
Close your eyes and imagine yourself using the site.Describe every thing you can click on the first page.What happens when you click it? Exactly what did the system do? What happens next?Start to think in IF-THEN branches. For example: “If it’s a new user, it takes them to this welcome page.” “If they’ve been here before, it takes them to their account page.” “If it asks for a number, but they type a word, send them back to the same page but with a message.”In a text file, write down every thing you know this Version 1.0 needs to do. Every click. Every action. A long list of small simple things.
Start to think of the exact wording of what you want it to say, but save that somewhere else. Don’t clutter this list with wording.The goal is to keep this long list of actions very clear and simple, so that a programmer can see it, and see that each step is easy. For them it should be like eating chips, not an elephant.
4. Explore wireframes to allow repeat patterns to be used.
From this information key factors have been highlighted, these including:
- What are the three most essential features?
- What is the most essential feature?
- The target audience is irrelevant to the app developer, they cannot change only develop.
- Simple over view of what the programme does
- Detailed walk through of every click
Mock up website
Finals
The final variations explore a bold, contemporary colour palette, whilst highlighting a minimalist layout. The imagery used has been developed by female creatives, in turn promoting those who are often not highlighted. A range of individuals work has been used, ensuring that there is no bias towards white women.
Shapes have been used in order to make the piece more visually interesting and to further comply with contemporary design trends. To promote contrast white text has been used, ensuring information is clear to read. RGB considerations have also been met.
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